![]() Improved Load method callbacks to include an error message. Fixed iOS memory consumption to decrease chance of impact to device performance - Unity (Editor, Asset Store, & Packman) FeaturesĪdded callbacks for the Show method signature on public API. Fix a bug that caused the default placement to be unable to show - Unity (Editor, Asset Store, & Packman) Bug Fixes Fixed warning when trying to access UIKit from background thread Fix for crash that could occur when placementId became null Fix issue with attempting to load multiple ads at the same time causing load error Fix crash related to IllegalStateException when showing ad Remove ENABLE_EDITOR_GAME_SERVICES from Top Menuįix a crash that can occur when re-initializing with null gameId - Unity (Editor, Asset Store, & Packman) Bug Fixes.Fix Game Id textfields breaking in Windows.Prevent crash that would occur if Unity Ads is initialized with an empty activity.Fix crash that occurs when commiting to metadata storage from multiple threads.Fix for crash that occurs when UnityAds is included in a tvOS build. ![]() ![]() Fix for crash that occurs when callback does not occur on main thread.Refined Google Play Store related data collection.Fix for crash that occurs when using utilizing Acquire Optimization feature.Fix crash that occurs when sdk attempts to invoke a callback that is null.
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